MAYFIN: Supporting a multi-action financial literacy increase among young disadvantaged students

MAYFIN: Supporting a multi-action financial literacy increase among young disadvantaged students

Implementation period: 01.10.2023 – 30.09.2025
Project number: 2023-1-PL01-KA220-YOU-000159009

Field: Cooperation partnerships in youth

Project description:

The main objective of MAYFIN is to develop a set of solutions in order to close the gap on financial literacy skills among young people (between the ages 15 and 18) with different levels of socioeconomic conditions. While contributing to the reinforcement of the European identity the project combines the knowledge of financial literacy along with other identified soft skills.

The aim of the project is to increase key competences of disadvantaged young people through an online game that allows them to gain the necessary information. As a result, their present and future financial actions can be based and supported by relevant knowledge. The outcomes of the project are intended to develop the learners’ mindset so that they may actively engage and trust in their own financial decisions throughout their school years as well as during their future adulthood.

MAYFIN project results

  • Initial research on the state of skills development and impactful events
  • Online game
  • Methodological guide for educators/organizations supporting youth

MAYFIN partners

STOWARZYSZENIE CENTRUM WSPIERANIA EDUKACJI I PRZEDSIĘBIORCZOŚCI – Poland (Project coordinator – it is us)

  • MARKEUT SKILLS SOCIEDAD LIMITADA – Spain
  • LOVILA LIMITED – Cyprus
  • ASOCIATIA SCOUT SOCIETY – Romania
  • E&D KNOWLEDGE CONSULTING, LDA – Portugal
  • CO&SO – CONSORZIO PER LA COOPERAZIONE E LA SOLIDARIETA’-CONSORZIO DI COOPERATIVE SOCIALISOCIETA’ COOPERATTIVA SOCIALE – Italy

VISIT THE PROJECT WEBSITE:

https://mayfin.erasmus.site/

FOLLOW THE PROJECT ON SOCIAL MEDIA:

https://www.facebook.com/MAYFINERASMUS/

#MAYFIN

RECOVER – European Youth for a Green Recover

RECOVER – European Youth for a Green Recover

Implementation period: 01/12/2022 – 30/11/2024
Assistance program: ERASMUS+
Project number: 2022-1-PL01-KA220-YOU-000085815

Project description:

The RECOVER: European Youth for a Green Recover is designed to address youth unemployment by promoting green entrepreneurship in line with the EU economy’s green transition efforts.

Amid the COVID-19 pandemic consequences, youth unemployment, and green transition in Europe, the RECOVER project seems an innovative approach to young people, as research in European platforms indicates the lack of a project with the combination of objectives and results described below. Thus, the project topic becomes innovative and helps the target groups to be ready to cope with the challenging situation that the aforementioned issues have created for them.

Target group

The project is addressed to:

  • Young people, who are either unemployed or NEET
  • Youth workers/trainers

Project results

Expected Results:

  1. The RECOVER Practical Implementation Paper: An Introduction to Green Economy & Green Entrepreneurship, a collection of practical guidelines, information, and steps directly addressed to young people to help them become green entrepreneurs.
  2. The RECOVER Online Interactive Toolset, a web-based application addressed to both young people and youth workers/trainers aiming to assess the skills level of young people on three green competency thematics and to provide training based on these thematics, addressed to both young people and youth workers/trainers.
  3. The RECOVER environmental ethics campaign, a green awareness-raising campaign that includes a guide containing tips and suggestions on how to be an environmentally ethical entrepreneur, a series of podcasts/vidcasts with existing green entrepreneurs or influencers that describe their way of applying environmental-friendly business practices, and an online campaign including the dissemination of the developed material and workshops on how to be green digital entrepreneurs.

Partners

  • Stowarzyszenie Centrum Wspierania Edukacji i Przesiębiorczości (CWEP) – Rzeszów, Poland(coordinator)
  • Kainotomia-Larisa, Greece
  • Fo.Ri.Um –S. Croce sull’Arno , Italy
  • Asociata Scout Society– Targu Jiu, Romania
  • Inno Hub – Valencia, Spain
  • Future in Perspective Limited(FIP), Ballyjamesduff Cavan, Ireland
IADliber – Raising competences of adult educators as a means for adults liberation from internet addiction disorder

IADliber – Raising competences of adult educators as a means for adults liberation from internet addiction disorder

Implementation period: 01.12.2022 – 30.11.2024
Assistance program: ERASMUS+
Project number: 2022-1-RO01-KA220-ADU-000087209

Project description:

IADliber Project aims to support adult educators especially involved with low educated adults by providing them with the necessary educational materials that can help them in their work & be an excellent tool for presenting influence to the target group through mindfulness and other methods of focus, self-awareness and reliable assessment of the situation.

Description

Internet Addiction Disorder, although not officially recognised by WHO or APA, is a serious and problematic pathology. It can be defined as a lack of control in the use of Internet, in such a way that it impacts the personal life of the user. Out of the 39% worldwide population using the Internet, approx. 6% is estimated to be affected by IAD.

All project activities will be geared towards solving problems and improving the situation of disadvantaged adults. The project will create tools for institutions that support and care for disadvantaged adults: adult social care centres, adult education organisations, third age universities, local and regional education departments, etc.

Target Groups

Adult educators dealing mainly with disadvantaged adults (main)

People with fewer opportunities (low qualified, unemployed, adults at poverty risk, etc.) (secondary target group)

Results

PR1: IADliber Survival Kit – a collection of content which will enhance skills related to mindfulness and other methods of focus, self-awareness and reliable assessment of the situation, in order to help create a society that is better educated and more resilient to IAD.

PR2: IADliber Mobile App – will allow the target group to check the observed symptoms of Internet Addiction Disorder and assign them to specific remedial steps. The app will function without internet connection, once downloaded

Project website: https://iadliber.erasmus.site/

Partners

  • Stowarzyszenie Centrum Wspierania Edukacji I Przedsiębiorczości    Poland
  • Centre For Education   Spain
  • Rightchallenge -Associação   Portugal
  • Dekaplus Business Services Ltd    Cyprus
  • Istanbul Valiligi   Turkey
  • Macdac Engineering Consultancy Bureau Ltd – Mecb    Malta
INVENT – INcubator for innoVative non-formal EducatioN Transnationally

INVENT – INcubator for innoVative non-formal EducatioN Transnationally

Implementation period: 01.03.2023 – 01.03.2025
Assistance program: ERASMUS+
Project number: 2022-2-EL02-KA220-YOU-000100001

Project description:

The “INcubator for innoVative non-formal EducatioN Transnationally” project aims to address the key megatrends that are transforming the labour market and their implications for job quantity, job quality, and inclusiveness, gender equality, all of them key priorities of the EU today.

The main INVENT target is to create a sustainable cooperation among organisations in different parts of the world – during the INVENT life time between Europe and Sub-Saharan countries – building skills and matching skills and jobs to highlight and capture mismatches in the labour market, such as the long-term unemployment of young people not in employment, education or training (NEETs), the most vulnerable and marginalized women by empowering with skills, competencies and tools to become multipliers of methodologies, to promote youth active participation and to foster inclusiveness within their communities, to develop and apply their skills to successfully transition to work and use all to change their life, work place and the society.

Target group

The primary target group of the INVENT project’s scope is:

  • NEETs:
  • young people (aged 15-29) – primarily females,
  • migrants
  • newcomers to EU

Project results

The main results of the project will be the creation of:

Development of e-INVENT Platform, Handbook and Toolkit

The overall objective of this activity is first define the way and then produce the actual materials that will foster the employability of vulnerable young women in different countries by developing their social skills (soft skills) and by facilitating opportunities for access to the labor market via orientation and integration schemes established in training and apprenticeship.

Training Pilots and Courses

WP is one of the essential stages in the INVENT project as its main aim is to identify any potential problem areas and deficiencies in the research instruments and the protocol prior to official implementation of the educational software.

This training phase is necessary and useful in providing the groundwork in a project.

Partners

  • EPIMELITIRIO LARISSAS (Greece)
  • REPUTATION GR SINGLE MEMBER PC (Greece)
  • REVIFY OÜ (Estonia)
  • LIVE WORK & STUDY ABROAD LTD (Kenya)
  • AMAZING YOUTH (Greece)
  • STOWARZYSZENIE CENTRUM WSPIERANIA EDUKACJI I PRZEDSIEBIORCZOSCI (Poland)

Website: https://invent.erasmus.site/

UPINFOOD – Training for upskill key innovation related competences in VET for the micro and small businesses of the food sector

UPINFOOD – Training for upskill key innovation related competences in VET for the micro and small businesses of the food sector

Implementation period: 01.12.2022 – 30.11.2024
Assistance program: ERASMUS+
Project number: 2022-1-PL01-KA220-VET-000085003
Field: Cooperation partnerships in vocational education and training

Project description:

UPINFOOD is a project aimed at accompanying the necessary transformation of the food supply chain toward more innovative and sustainable models thanks to quality VET education.

The main objective of UPINFOOD project is to promote the transformation of the sector towards a new modernised vision of food that supplies nowadays demand in quality and healthy products while being sustainable, taking the most of new technologies and being a motor of innovation, thanks to education addressed to the key actors of this industry.

UPINFOOD target audience

  • Food micro and small business professionals
  • VET professionals operating in the food sectors
  • Stakeholders
  • Local communities, who will benefit from the better awareness and implementation of ESG policies

UPINFOOD project results

  1. Competence framework for Food Small Business Innovation
  2. Training for Food Businesses
  3. Manual for food business innovation addressing the trainers

UPINFOOD website: https://upinfood.erasmus.site/

Partners

IDPFS – Poland | www.agrego.pl – project coordinator

MARKEUT SKILLS – Spain | www.meuskills.eu

BUSINESS AND HOSPITALITY TRAINING CENTRE – Lithuania | www.mczirmunai.lt

CENTRUM WSPIERANIA EDUKACJI I PRZEDSIEBIORCZOSCI – Poland | www.cwep.eu – it’s us 😊

LIOFYLLO SOCIAL COOPERATIVE ENTREPRISE – Greece | www.liofyllo.com

INSTITUTE OF ENTREPRENEURSHIP DEVELOPMENT – Greece | www.ied.eu

FEDERALIMENTARE SERVIZI SRL – Italy | www.federalimentare.it

Includeup: Inclusive Digital Entrepreneurship Educators for Migrants

Includeup: Inclusive Digital Entrepreneurship Educators for Migrants

Implementation period: 01.02.2023 – 31.01.2025
Assistance program: ERASMUS+
Project number: 2022-1-BE02-KA220-ADU-000085009
Field: Cooperation partnerships in adult education

Project description:

INCLUDEUP project has been set up for adult education including partners from a cross sectoral way on the international level to find solutions for the need to support the migrants.

RESCUE main topics

  • INCLUDEUP objectives include:
    • Determine the critical components of teaching digital entrepreneurship as a skill to adults with migratory origins.
    • Determine what training adult educators in digital entrepreneurship need.
    • Describe the components in order to create a shared conceptual model for educators working in the field of digital entrepreneurial learning to use when working with individuals from migrant backgrounds.
    • Identification of a list of learning outcomes that indicate what educators working with individuals with migratory origins should know, understand, and be able to accomplish in order to demonstrate a specific degree of proficiency in digital entrepreneurship.
    • Assessment of the critical components of digital entrepreneurship instruction and the effects for adults with migrant backgrounds.
    • Development of a multilingual concept tailored to the needs of educators on digital entrepreneurship for adults with a migrant background.
    • Creation of a model and technique that fits the theoretical and practical demands of adult educators.
    • Offering adult educators an online community.

    INCLUDEUP target audience

    • Educators working with low skilled adults with migrant backgrounds
    • Low skilled adults with migrant backgrounds
    • NGOs
    • Adult Education Centres
    • Secondary actors: Public Administrations and Local Authorities

    INCLUDEUP project results

    1. Digital Entrepreneurship Competence Framework
    2. Digital Entrepreneurship Open Learning Platform
    3. Online Educator Community

     

    INCLUDEUP website: https://includeup.eu/

    Partners

    UCLL – Belgium – project coordinator

    The Square Dot team – Belgium

    Formazione e Comunione Società Cooperativa Sociale Onlus (FO.CO.) – Italy

    Innomate Ldt. – Türkiye

    Centre For Education And Entrepreneurship Support – Rzeszow (Poland) – it’s us 😊

    bit Schulungscenter GmbH – Austria

RESCUE – Raise your voice against Plastic

RESCUE – Raise your voice against Plastic

Implementation period: 01.12.2022 – 30.11.2024 (24 months)
Assistance program: ERASMUS+
Project number: 2022-1-AT01-KA220-YOU-000086418
Field: Cooperation partnerships in youth

Project description:

RESCUE main topics

  • Environment and climate change
  • Green skills
  • Quality and innovation of youth work
The RESCUE project aims to validate youth work, informal and non-formal learning, and support quality development and innovation in youth work. The RESCUE project empowers youth workers with tools, methods and activities to strengthen young people’s sense of green initiatives (e.g., campaigns) and volunteering acting as agents of change for environmental and sustainable development.

RESCUE objectives include:

-To raise awareness among young people on the long-term impact of plastic on the environment and human health.

-To promote more sustainable consumption patterns of plastics for young people, to stimulate change.

-To build environmentally friendly behaviours and attitudes among young people.

-To provide youth workers with tools and methodologies to transfer knowledge to young people regarding the use of plastic and motivate them to the run of initiatives.

-To connect young people through green campaigns and give them the opportunity to learn, cooperate, volunteer, and disseminate their experiences to peers and the society.

-To equip the partners’ staff with the know-how to apply green, plastic-free practices inside their organizations.

RESCUE target audience

  • Young people (16-27 years old)
  • Youth workers
  • Youth organizations

RESCUE project results

  1. “Raise you voice against plastic” E-learning Platform
  2. “How to run a green campaign” Guide
  3. “Become a Green Ambassador” Campaign

Follow the project!

Facebook: https://www.facebook.com/people/Rescue-Raise-your-voice-against-plastic/100090887856343/

Instagram: https://www.instagram.com/rescue.erasmus/

YouTube: https://www.youtube.com/@rescue-raiseyourvoice

Partners

Südwind – Vienna (Austria) – project coordinator

Jugend- und Kulturprojekt e.V. – Dresden (Germany)

KAINOTOMIA – Larisa (Greece)

Centre For Education And Entrepreneurship Support – Rzeszow (Poland)

Youth Europe Service – Potenza (Italy)

Cuiablue – Tallinn (Estonia)

Website: https://rescue.erasmus.site/

DigiFreeLancer – Digital and business skills for an incubator for freelance entrepreneurship

DigiFreeLancer – Digital and business skills for an incubator for freelance entrepreneurship

Implementation period: 01.11.2022 – 31.10.2024 (24 months duration)
Assistance program: ERASMUS+
Project number: 2022-1-ES01-KA220-VET-000085594

Project description:

DIGIfreelancer is a two-year EU project financed under the ERASMUS + program. The project aims to develop a model of virtual incubator, strengthening the freelancers in order to:
  • decrease their “mortality rate”
  • improve the overall income of the category
  • reduce “undeclared work” in favour of more stable and well-paid jobs
  • promote a work style that provides a better work-life balance – reduce the dissatisfaction rate of workers, who would be engaged in a job that they are passionate about and allows them to use their talents.

Target group

  • VET trainers
  • Existing freelancers
  • Wannabe freelancers
  • People who want to combine an autonomous activity with their work as an employee as a preparation for the ultimate change of direction
  • Professionals and consultants who offer services to other freelancers but whom freelancers believe they cannot turn to for economic reasons (e.g. notaries, lawyers, trademark experts, consultants, etc.).

Project results

The main results of the project will be the creation of:

Overview of the freelance world in Europe and survey on opportunities/disadvantages of the freelance economy

This work package aims to take a timely and accurate snapshot of the world of freelancing in Europe. It aims to highlight both the main characteristics of freelancers in the consortium countries and the expectations and needs of workers in terms of opportunities and training requirements.

Defining a methodology for the entrepreneurial training of freelancers

This work package will develop a manual for the creation of a freelance incubator model.

The manual will provide an accurate picture of the training methodologies to be adopted in order to build a robust and sustainable freelance economy.

Implementation of a digital incubator for freelancers

The result will be the creation of a technology app to support this system and testing content that is genuinely useful in creating an ecosystem to support the freelance economy. The app will be complemented in the future with input from freelancers and their stakeholders.

Partners

INSTALOFI LEVANTE SL (Spain – coordinator)

LABC S.R.L. (Italy)

ASSERTED KNOWLEDGE OMORRYTHMOS ETAIREIA  (Greece)

STOWARZYSZENIE CENTRUM WSPIERANIA EDUKACJI I PRZEDSIEBIORCZOSCI  (Poland)

CANDIDE INTERNATIONAL (Belgium)

EUROPEAN LEARNING CENTRE  (Spain)

ARCHIVIO DELLA MEMORIA (Italy)

Project website: https://digifreelancer.erasmus.site/

SOURCE Teaching and visual methods for online instructors

SOURCE Teaching and visual methods for online instructors

Implementation period: 01.11.2022 – 31.10.2024
Assistance program: ERASMUS+
Project number: 2022-1-RS01-KA220-ADU-000088577

Project description:

The SOURCE consortium consists of partners actively involved in providing structured and semi-formal learning experiences. During the preparatory discussions, the main finding was that educators lack the digital competence and skills to move beyond the flat delivery of online learning and provide engaging and participatory learning experiences.

The SOURCE project focuses on improving the digital competence of educators to design and deliver engaging online learning experiences. There is strong evidence that distance learning is the dominant process and will remain so. According, Times Higher Education’, on the outlook for higher education from the perspective of leaders of the world’s major universities in 2018, it is predicted that by 2030, the majority of prestigious universities will offer their full courses online. Until recently, most online courses have been dictated by technology. However, it is important to understand that online teaching is not a purely technological issue and, to be effective, it is more than just delivering a course face to face through another medium.

Target group

  • Experts in adult learning – adult trainers, instructors, facilitators, educators, mentors coaches providing online learning services and remote teaching, curriculum designers experts, educational technologists;
  • lifelong learners, trainees or upskilling/reskilling;
  • training managers that focus on managerial aspects, including curriculum assessment, learning systems, quality assurance and administration;
  • eLearning industry;
  • policymakers, educational leaders;
  • the general public, individual professionals.

Project results

The main results of the project will be the creation of:

Online Instructors – best practices, skills and competences :

Identification and analysis of current best practices in educational technologies and remote teaching. This is collaborative desk research on a national, European and international level.

Design and development of training material:

The development of the SOURCE curriculum clearly stating aims and outcomes, programme outlines, learning objectives and intended learning outcomes, methods of delivering, identification of appropriate learning components to promote efficient learning, etc.

Pilot the SOURCE MOOC:

An online dedicated space (Training Platform) to host the SOURCE training material. It will draw on the concepts of

microlearning in terms of functionalities, self-paced learning, the granularity of topics and ideas, diversified strategies and learning sequences and modes of learning. The SOURCE team will use existing infrastructure and deploy open source technologies to minimize costs.

Project website: https://source-project.eu/

Partners:

  • UMOVI EVROPE (Serbia – coordinator)
  • ARCHIVIO DELLA MEMORIA (Italy)
  • LABC S.R.L. (Italy)
  • STOWARZYSZENIE CENTRUM WSPIERANIA EDUKACJI I PRZEDSIEBIORCZOSCI (Poland)
  • EUROPEAN LEARNING CENTRE (Spain)
  • ASSERTED KNOWLEDGE OMORRYTHMOS ETAIREIA (Greece)
  • CANDIDE INTERNATIONAL (Belgium)
BRAND – Boosting youth towards Responsible and sustainAble choices in fashioN inDustry

BRAND – Boosting youth towards Responsible and sustainAble choices in fashioN inDustry

Implementation period: 01.09.2022 – 31.08.2024
Assistance program: ERASMUS+
Project number: 2021-2-AT01-KA220-YOU-000050104

Project description:

European Youth Strategy 2019-2027 acknowledges the crucial need to empower young people to start taking responsibility for their actions and impact on the life of future generations.Clothing industry is indissolubly related to this goal, having a significant impact on the environment. BRAND project aims to raise the awareness of young people on the themes of fast fashion and its severe impacts on the environment and provide youth workers with all the necessary material and tools in order to raise awareness, influence and empower young people towards more eco-friendly fashion choices for a greener and more sustainable fashion future, through the development of digital innovative tools and deliverables.

Target group

  • Youth workers, social workers, coaches and mentors of young people
  • Young people aged from 15 to 25

Project results

  • R1: BRAND ECO-FASHION Toolkit an interactive set addressed both to young people and youth workers and it will be presented under a PDF interactive format. Its two parts, “Be Aware” and “Be Prepared”, serve to deliver deep knowledge on the concept of eco-fashion to young people and youth workers and youth educators, while the context promotes the nurturing of ethical, ecological and sustainable mindsets towards the fashion industry.
  • R2: BRAND E – book will display case studies and best practices, influence and inspire target groups of the BRAND project.
  • R3: BRAND e – NFLUENCERS the digital role-model guide, will redound the consortium to meet its objectives presenting responsible, wise and green personas to be followed. Role models will have the power to influence young people to follow sustainable and responsible behaviors and will equip youth workers with knowledge on boosting such behaviors.
  • R4: BRAND Mobile App mainly will be addressed to young people, developing an interactive environment of knowledge (5R Library & Materials and Textiles sector) and will aim to cultivate young fashion customers and consumers with sustainable, ecofriendlier, mindsets towards more eco-conscious fashion decisions.

Partners

  • Sudwind – Vienna, Austria (coordinator)
  • Kainotomia – Larissa, Greece
  • Crossing Borders – Kopenhagen, Denmark
  • CWEP – Rzeszów, Poland
  • Danube 1245 – Sremski Karlovci, Serbia
  • MECB Ltd. – Iklin, Malta

Website: https://brand.erasmus.site/