ADE – Adjust your school to the challenges of modern, Digital vocational Education

Implementation period: 01.03.2021 – 28.02.2023 Assistance program: ERASMUS+ Project number: 2020-1-TR01-KA226-VET-098418 Project description: The highly infectious COVID-19 disease, declared a pandemic by World Health Organization, has changed the educational panorama of the world in a very short time. In the face of global school closures, all educational systems have faced striking challenges in moving from […]

ECILP – Online LTTA

The international training within the ECILP project (LTTA Training) was held on August 24-27, 2021. A total of 17 people participated in the training. All participants were employees of the partner organizations and are involved in the work on Intellectual Outputs. The training was held online, due to the restrictions associated with the Covid-19 pandemic. […]

TeleGrow: Leaflet is ready!

The TeleGrow leaflet is now ready and available in different languages (French, Polish, Spanish, English, Italian, Greek).

Next meeting of Jiminy project partners

On 30.07.2021, the partners of the project JIMINY – Journey to lncrease your techniques of eMotional lntelligence, digital awareNess and entrepreneurship lilestYle, met for an online meeting aimed at summarising the work and determining the upcoming tasks.

FLYie – ME in Poland

The Polish national multiplier event of the FLYie project was organized on July 5, 2021, in Rzeszow. The main scope of the Multiplier event was to disseminate the results of the FLYie project to a community of young girls and women, young people, youth trainers, relevant professionals and companies, female associations, and other stakeholders in […]

T- Games – Games for Tolerance

Implementation period: 01/11/2020 – 30/06/2022 Assistance program: ERASMUS+ Project number: 2020-1-BG01-KA201-079206 Project description: The main goal of the project is to equip teachers of kindergartens and primary schools with knowledge and skills in the use of game methodology. The partnership within the T-Games project plans to create new educational anti-bullying games and a database with game and […]

TeleGrow: “Enhancing the Teleworking Digital Skills for the Middle aged employees”

Implementation period: 01.03.2021 – 28.02.2023 Assistance program: ERASMUS+ Project number: 2020-1-ES01-KA226-VET096306 Project description: Before COVID-19, teleworking was adopted by very few countries and in very few sectors and thus a great number of employees lacked experience in remote working. Employees in the age group of 50+ seem to be a particularly vulnerable group to the […]

BOOST – first project newsletter

BOOST is a new Erasmus+ project that focuses on fostering global competence development among vulnerable women in order to advance their social inclusion and career paths.